Character animation is still one of the most complex areas in 3D animation. Visage Technologies makes character animation easier and brings it to wider application fields by making parts of the process, or even the whole process, fully automatic. At the same time, our technology enables sharing and reusing of character animation accross platforms, applications and face/body models through the use of MPEG-4 FBA International Standard.
Visage Technologies covers multiple aspects of character animation process, from semi-automatic creation of animatable character models to real time lip sync, visual text-to-speech, facial feature detection and tracking (facial motion capture) and full body bone-based animation.
The technology is available both as interactive standalone applications for creating and animating virtual characters, and as a comprehensive C++ SDK.
Software Development Kit
For companies who need a rapid and cost-efficient way to integrate virtual characters into virtually any sort of application, visage|SDK™ offers the full power of Visage Technologies' character animation solutions in an easy-to-use, fully documented C++ Software Development Kit. [READ MORE]
Visage Technologies also offers a full range of consulting, custom software development and 3D modeling services to fully support your project. [READ MORE]
Standalone applications
Creating virtual characters: visage|life™ enables fast preparation of virtual characters for real-time animation. Both full-body bone-rigged characters and head-and-shoulders models are supported. visage|life™ automatically creates the full set of facial animation morph targets for facial models created in any 3D modelling tool. For full-body models, 3ds max™ Bipeds are exported from max to visage|life, where morph targets for the face are automatically added, resulting in characters fully equipped for facial and body animation. [READ MORE]
Creating animations: visage|interactive™ is an interactive character animation player including real time lip sync and visual text-to-speech, facial animation editing and 3ds max™ plug-ins with export/import/editing functions integrating 3ds max™ into your production pipeline. [READ MORE]







